7/11/10

Circuits of Cool

I want to share the key findings of "Circuits of Cool" survey that is undertaken by Microsoft Digital Advertising Solutions and MTV Networks.

Research was conducted in sixteen markets across Europe, Asia, Latin America and North America, covering almost 10.000 youths globally aged between 14-24 years, the objectives were to shed light on issues such as how today’s youth differ from their predecessors; whether boys or girls use technology differently and why; understanding global differences across devices; and the role of entertainment media and brands in the future.

  • Although face to face communication is critically important for young people, they also value the rolemail plays in helping them stay in touch with their friendship group. 42% of females aged 14-24 think it's important that a friend is someone who they can contact via email, while the same is true for 38% of males in the same age group.
  • Youths describe their Instant Messenger conversations as funny, flirty and social (involving lots of people), with the majority of IM conversations centred on gossip (62%), making social arrangements (57%) and flirting (55%), with one youth revealing “Actually we talk about nothing. It’s all about flirting” (Female, 16, Netherlands). 
  • However, entertainment is also fuelling IM conversations. Young people talk about and share content on films/music/TV (52%), links to websites (50%), clips and photos they have found (46%), and sport (37%).
  • The mobile phone is ingrained into young people’s everyday lives with 42% claiming it’s the first thing they look at in the morning and they last thing they do at night.
  • Watching content via a PC is now widespread, with two thirds of youths having watched film trailers, music videos and clips from YouTube. However 46% watch previews of TV shows from the Internet, 45% watch highlights of TV shows/sports and 43% watch fulllength TV shows. In addition, there was a significant increase amongst those interested in watching fulllength TV shows in the future (56%).
Further details are at advertising.microsoft.com/.../Circuits_of_Cool_Booklet_FINAL_1.PDF

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